top of page

Personal Projects

Falmer Cave Big Dwarven Entrance.PNG

Skyrim Level Design - Anthzmar Caverns

Developed in Skyrim Creation Kit


An atmospheric underground dungeon with an emphasis on providing challenge to an experienced player.

The purpose of this project was to test and showcase my level design skills using a studio specific game engine.

Level 1 Art 1.gif

Shootformer

Developed in Unity

Shootformer is an experimental game that merges the 2D Platformer and the FPS into one game! Use perspective swapping to change between 2D and 3D modes to access all parts of the levels, collect coins, kill enemies and solve puzzles!

This project showcases my ability to be innovative with game mechanics, limitations and level design. It also shows my ability to develop and implement mechanics in the Unity Engine.

Team Development Projects

AhLDBC.png

Tonttu's Travels

(In Development)

Developed in Unity

GLOBAL GAME JAM 2021 ENTRY

Student Team

This project was developed as a part of the 2021 Global Game Jam at Falmouth University. Development is being carried forward after the jam as a passion project in our spare time.

The theme for this year's Jam was "Lost and Found".

Play as Tonttu! A norse house spirit who collects lost things and takes them back to his own dimension! Ever wondered where that lost sock went? That key that fell down into the floorboards? Tonttu has taken it!

Jump, dash, sprint  and climb your way around this 3D Platformer to retrieve 5 lost items to reopen your portal and get back to your own dimension!
Avoid the Mares, malevolent spirits that will try to hinder your mission!

My Roles:

Lead Designer

Gameplay/Systems Design

Level Designer

h51da+.png

Lunertia

Developed in Unity

3rd Year Major Development Project

Student Team: Pneumatic Productions

Lunertia is a narrative heavy first-person shooter based on the moon. You play as George Bennings, a veteran of the Great War, now on the run in the city of Eclipse. You’ll need to use an arsenal of weapons, as well as gravity itself, to get yourself off this space rock before it’s the death of you.

My Roles:

Level Designer

Sound Designer

Project Manager

Producer

lknQdl.png

Atone

Developed in Unity

2nd Year Major Development Project

Student Team: Techno Hermit

Atone is a third person stealth game that takes place in the hidden forest of Amagras. Play as a lone tribesman of the forest, Kutoka, who has had his homeland invaded by a private militia who are burning everything to the ground.

Use your stealth and agility abilities to sneak past guards to retrieve the powerful magical orb that will save the forest.

My Roles:

Level Designer

Systems Designer

Sound Designer

UI Designer

©2020 by Matt Bailey Game Design. Proudly created with Wix.com

bottom of page